Papers
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David Baraff and Andrew Witkin.
Dynamic simulation of non-penetrating flexible bodies.
Computer Graphics (SIGGRAPH '92 Proceedings), 26(2):303--308,
July 1992.
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Priamos N. Georgiades and Donald P. Greenberg.
Locally manipulating the geometry of curved surfaces.
IEEE Computer Graphics and Applications, 12(1):54--64, January
1992.
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Xiao D. He, Patrick O. Heynen, Richard L. Phillips, Kenneth E. Torrance,
David H. Salesin, and Donald P. Greenberg.
A fast and accurate light reflection model.
Computer Graphics (SIGGRAPH '92 Proceedings), 26(2):253--254,
July 1992.
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Dani Lischinski.
Converting bezier triangles into rectangular patches.
In David Kirk, editor, Graphics Gems III. Academic Press, San
Diego, July 1992.
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Dani Lischinski, Filippo Tampieri, and Donald P. Greenberg.
Discontinuity meshing for accurate radiosity.
IEEE Computer Graphics and Applications, 12(6):25--39, November
1992.
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Cary Scofield and James Arvo.
The shader cache: A rendering pipeline accelerator.
In David Kirk, editor, Graphics Gems III. Academic Press, San
Diego, July 1992.
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Brian E. Smits, James R. Arvo, and David H. Salesin.
An importance-driven radiosity algorithm.
Computer Graphics (SIGGRAPH '92 Proceedings), 26:273--282, July
1992.
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Peter Shirley.
Nonuniform random point sets via warping.
In David Kirk, editor, Graphics Gems III, pages 80--83.
Academic Press, San Diego, 1992.
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David Salesin, Daniel Lischinski, and Tony DeRose.
Reconstructing illumination functions with selected discontinuities.
Third Eurographics Workshop on Rendering, pages 99--112, May
1992.
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Filippo Tampieri.
Accurate form-factor computation.
In David Kirk, editor, Graphics Gems III, pages 329--333.
Academic Press, San Diego, 1992.
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Filippo Tampieri.
Newell's method for computing the planar equation of a polygon.
In David Kirk, editor, Graphics Gems III. Academic Press, San
Diego, July 1992.
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Ben Trumbore.
Rectangular bounding volumes for popular primitives.
In David Kirk, editor, Graphics Gems III. Academic Press, San
Diego, July 1992.
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Filippo Tampieri and David Salesin.
Grouping nearly coplanar polygons into coplanar sets.
In David Kirk, editor, Graphics Gems III. Academic Press, San
Diego, July 1992.
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Stephen H. Westin, James R. Arvo, and Kenneth E. Torrance.
Predicting reflectance functions from complex surfaces.
Computer Graphics (SIGGRAPH '92 Proceedings), 26:255--264, July
1992.
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Leonard R. Wanger, James A. Ferwerda, and Donald P. Greenberg.
Perceiving spatial relationships in computer-generated images.
IEEE Computer Graphics and Applications, May 1992.
Theses and Dissertations
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David Baraff.
Dynamic Simulation of Non-Penetrating Rigid Bodies.
PhD thesis, Cornell University, 1992.
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Kathy Kershaw Barshatzky.
A generalized texture-mapping pipeline.
Master's thesis, Cornell University, 1992.
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Ricardo Pomeranz.
Mathematical means of representing curves and surfaces of varying
spatial frequencies.
Master's thesis, Cornell University, 1992.
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Peter W. Pruyn.
An exploration of three dimensional computer graphics in cockpit
avionics.
Master's thesis, Cornell University, 1992.
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Mark C. Reichert.
A two-pass radiosity method driven by lights and viewers position.
Master's thesis, Cornell University, 1992.
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Stephen H. Westin.
Predicting reflectance functions from complex surfaces.
Master's thesis, Cornell University, 1992.
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Harold R. Zatz.
Galerkin radiosity: A higher order solution method for global
illumination.
Master's thesis, Cornell University, 1992.
Technical Reports
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