Papers
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Sebastian Fernandez, Kavita Bala, and Donald P. Greenberg.
Local illumination environments for direct lighting acceleration.
In P. Debevec and S. Gibson, editors, Eurographics Workshop on
Rendering. Springer-Verlag, 2002.
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Doug L. James and Dinesh K. Pai.
Dyrt: Dynamic response textures for real time deformation simulation
with graphics hardware.
In John F. Hughes, editor, SIGGRAPH 2002 Conference
Proceedings, Annual Conference Series, pages 582--585. ACM SIGGRAPH, July
2002.
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Doug L. James and Dinesh K. Pai.
Real time simulation of multizone elastokinematic models.
In IEEE International Conference on Robotics and Automation,
pages 927--932, Washington, D.C., May 2002.
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Paul G. Kry, Doug L. James, and Dinesh K. Pai.
Eigenskin: Real time large deformation character skinning in
hardware.
In John F. Hughes, editor, SIGGRAPH 2002 Conference
Proceedings, Annual Conference Series, pages 153 -- 160. ACM SIGGRAPH, July
2002.
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Fabio Pellacini, Parag Tole, and Donald P. Greenberg.
A user interface for interactive cinematic shadow design.
In John F. Hughes, editor, SIGGRAPH 2002 Conference
Proceedings, Annual Conference Series, pages 563--566. ACM SIGGRAPH, July
2002.
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Parag Tole, Fabio Pellacini, Bruce Walter, and Donald P. Greenberg.
Interactive global illumination in dynamic scenes.
In John F. Hughes, editor, SIGGRAPH 2002 Conference
Proceedings, Annual Conference Series, pages 537--546. ACM SIGGRAPH, July
2002.
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Bruce Walter, George Drettakis, and Donald P. Greenberg.
Enhancing and optimizing the render cache.
In P. Debevec and S. Gibson, editors, Eurographics Workshop on
Rendering. Springer-Verlag, 2002.
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Bruce Walter, Sumant Pattanaik, and Donald P. Greenberg.
Using perceptual texture masking for efficient image synthesis.
In G. Drettakis and H.-P. Seidel, editors, EUROGRAPHICS 2002
Conference Proceedings, volume 21(3). The Eurographics Association,
Blackwell Publishers, September 2002.
Theses and Dissertations
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Steven Berman.
Hardware-accelerated sort-last parallel rendering for pc clusters.
Master's thesis, Cornell University, 2002.
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Randima Fernando.
Adaptive techniques for hardware shadow generation.
Master's thesis, Cornell University, 2002.
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SuAnne Fu.
The impossible vase: An exploration in perception.
Master's thesis, Cornell University, 2002.
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Richard Levy.
A scalable visualization display wall presentation system for
cluster-based computing.
Master's thesis, Cornell University, 2002.
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Fabio Pellacini.
A Perceptually-Based Decision Theoretic Framework for
Interactive Rendering.
PhD thesis, Cornell University, 2002.
Technical Reports
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