Report of the Workshop on Rendering, Perception, and Measurement
Cornell University Program of Computer Graphics |
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Cornell University
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Andrew Glassner Graphics Group Microsoft Research |
Rendering 201 (talk delivered by Peter Shirley due to illness) |
Alain Fournier University of British Columbia |
The Tiger Experience |
Turner Whitted Hardware Devices Research Group Microsoft Research |
The Rendering Problem Part II: Architectures |
Anselmo Lastra Department of Computer Science University of North Carolina Chapel Hill |
All the Triangles in the World |
Matt Pharr Department of Computer Science Stanford University |
Rendering Natural Scenes with Generalized Object Instancing |
Richard Bukowski Firewalk/Citywalk Group UC Berkeley & MIT |
A Perspective on Managing Complexity in Large-Scale Architectural Environments |
Francois Sillion iMAGIS/INRIA Grenoble, France |
Rendering a Complex World |
Dan Huttenlocher Department of Computer Science Cornell University |
Computer Vision for Recovering Information About Scene Geometry |
Jean-Yves Bouguet Computer Vision Research Group California Institute of Technology |
3D Acquisition Using Shadows |
Paul Debevec Computer Science Division University of California-Berkeley |
Geometry Acquisition with Applications to Image-Based Modeling, Rendering, and Lighting |
Steve Marschner Microsoft Research Steve Westin Program of Computer Graphics Cornell University |
Image-Based Reflectometry |
Maria Nadal Optical Technology Division National Institute of Standards and Technology |
Bidirectional Reflectance Distribution Function (BRDF) Measurements at NIST |
Kristin Dana Computer Vision Group Columbia University |
Models and Measurements of 3D Textures |
Jim Ferwerda Program of Computer Graphics Cornell University |
Varieties of Realism |
Gary Meyer Department of Computer Science University of Oregon |
Perceptually Based Approaches to Improved Rendering Efficiency |
Dan Kersten Department of Psychology University of Minnesota |
What is the Visual System Like? The Role of Computer Graphics" |
Larry Gritz Graphics R&D Pixar Animation Studios |
Who's Afraid of "Advanced" Rendering? |
Rob Shakespeare Department of Theatre and Drama Indiana University |
A Dose of Reality ... |
Eugene Fiume University of Toronto & Alias|Wavefront |
On Realistic Industrial Rendering: Let it Go |
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