Course Outline
Introduction
Perspective Imaging
- Perspective Transformations
- Uses of Distorted Perspective Geometries
- Images on Arbitrary Surfaces
- Illusionism
Color Science
- Physics of Light and Color
- Grassman's Perception Experiments & Trichromacy
- Metamers & Chromaticity Diagrams
- Color Gamuts & Color Spaces for User Interaction
- Opponent Color Theory & NTSC
Digital Photography
- Digital Cameras
- Computational Photography and Light Fields
- Light Field Cameras
- Digital Image Manipulation
- Tone Mapping
- Digitizing the 3D World
Printing Technology
- 2D and 3D Printing
Television
- History & Technology
- Compression Technology
Display Technologies
- Current and Future Display Devices
- Touch Panel Displays
- Multi-resolution Displays
Computer Graphics
- Lighting & Shading Algorithms
- Computer Graphics Hardware
- Global Illumination, Ray Tracing, & Radiosity
- Digital Entertainment
- 2D Animation
- 3D Animation
- Virtual Reality