Course Outline
Introduction
Perspective Imaging
- Perspective Transformations
 - Uses of Distorted Perspective Geometries
 - Images on Arbitrary Surfaces
 - Illusionism
 
Color Science
- Physics of Light and Color
 - Grassman's Perception Experiments & Trichromacy
 - Metamers & Chromaticity Diagrams
 - Color Gamuts & Color Spaces for User Interaction
 - Opponent Color Theory & NTSC
 
Digital Photography
- Digital Cameras
 - Computational Photography and Light Fields
 - Light Field Cameras
 - Digital Image Manipulation
 - Tone Mapping
 - Digitizing the 3D World
 
Printing Technology
- 2D and 3D Printing
 
Television
- History & Technology
 - Compression Technology
 
Display Technologies
- Current and Future Display Devices
 - Touch Panel Displays
 - Multi-resolution Displays
 
Computer Graphics
- Lighting & Shading Algorithms
 - Computer Graphics Hardware
 - Global Illumination, Ray Tracing, & Radiosity
 - Digital Entertainment
 - 2D Animation
 - 3D Animation
 - Virtual Reality